Looking for an Internship!

Passionate Game Programmer

I have extensive experience with C# and game development frameworks such as MonoGame and Unity, which I honed during my high school years. Additionally, I dedicated a year to mastering C++ and Unreal Engine. My approach involves iterative problem-solving, where I learn through failure and persistence until I achieve a working solution. I find working with UI quite entertaining but I also enjoy doing gameplay. 

                                       Graduation Project

This is a 3D rogue like game in which you fight ninjas in order to get as strong as possible so that you can beat bosses and survive to the end.  

                                                                    Click Me

Game Projects

Spaceborgs

Weeks 4

This is a Doom like first person shooter game in which you wake up in a space ship where you collect weapons in order to kill zombies.

Wicked Tales
Blood Red Riding Hood

Weeks 7

This is a game in which you are supposed to find a way to save the forest from being destroyed by the evil Red Riding Hood. The game features solving a bunch of puzzles in order to reach to the end.

3

Weeks 4

Down The Hill

This is a mobile game in which you slide down a hill to reach a goal as fast as possible. You are able to customize your own boat/cart and that affects how your boat moves. 

5

Lights Out

Weeks 3

This is a turn based game in which you need to travel thro a level while avoiding enemies in order to find a key and escape.

4

Weeks 2

Puzzle Tussle

This is a tiny Mario like puzzle game in which you need to collect chilli peppers by clearing puzzles and avoiding enemies.

I'M Georgi Damyanov

A Gameplay and UI Programmer

I'm a 21 year old Game Programmer that is currently studying game programming at Future Games in Malmö. I also studied game programming in high school for 3 years which is where I begun my journey in the game industry. 
In most of the group projects that I have participated in so far I end up being the communicator between programmers, designers and artists. Even though time management can be a little of an issue on my part at the beginning of a project, I adapt and make up for it. I don't fear trying out new stuff that I am not comfortable working with and because of that I am often able to help others when they get stuck. I myself don't like being stuck for too long so If I feel like if I cant solve something I ask for help or put it aside for a little unless Its something urgent.

I am proud to say my communication skills are top notch!

Connect with Me on Social Media for Updates!

Follow me on social media to stay up-to-date on my latest projects and game design insights. Let's connect and share our passion for gaming!